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Ready Check, WWI Edition: Watching Nihilum Raid

This week’s Ready Check comes live from the Worldwide Invitational in Paris, where top guild Nihilum were shown live on stage doing what they do best.

The Worldwide Invitational is all about spectating. Watching live Starcraft, Warcraft III and WoW tournaments brings fast-paced action to anyone who cares to by, and even if you don’t play the themselves, ’s fascinating to watch the experts work. But does the same to ?

Yesterday Nihilum took part in a Kil’Jaeden raid live, over two 30-minute sessions. Kungen, Hath and Sniffy were on stage, with Marilyn providing commentary. We never saw the raiders’ screens; instead, three cameras inside the room provided multiple views of the encounter to give a cinematic feel. With commentary pointing out various aspects of the , the raid was a rare glimpse a boss many players are unlikely to see.

However, the excitement of watching a live raid pales somewhat in comparison with watching live , especially when you can’t see the raiders’ screens. From what little side-on glimpses we saw, we could tell that the players were with a default UI and none had headsets (Nihilum raid without ); Kungen’s raid warnings rang over the sound system and we could occasionally see him typing furiously to the raid.

While non-raiders may be entranced by the pretty graphics and scale of the encounter, raiders watching may have felt something was missing. Without being able to get a feel for what was going on, seeing the raid suddenly wipe after hearing “Everyone’s alive, this is going well” was incongruous; we had no idea what percentage the boss was or how close a call the wipes were. When told by Kungen that they had needed 1% more DPS to save one particular wipe, did anyone watching really understand why?

A better question, perhaps, is whether they care. However, is very much a first-person pastime, and watching from a third-person perspective just takes a lot of the intensity away from one of the toughest encounters in the game. The audience reacted to they understood — Nihilum wiping, for the most part, and whenever every member of the raid managed to get inside the . Outside of the wipes was fairly repetitive to watch, although Marilyn and the operators did their best to try and make interesting. Perhaps if we could have seen the raiders’ screens things would be more entertaining, but the cinematics alone of don’t make for a good spectator sport. Zooming in on someone’s hand pressing 3 repeatedly, or the female member of the team (wait, what?) chain- Flash of Light, isn’t really gripping .

But, fundamentally, can just boil down to performing a simple series of tasks (pressing 3) in a dynamic , reacting to and hazards, and making many decisions on the fly (what to DPS, what to heal, controlling threat, debuffing the boss). None of this is really apparent from a third-person view of the , so perhaps these live raids are simply there to show off the visuals of the encounter and let everyone know just how scary the boss is and how complex the is, without really meaning to appeal to raiders all.

Would raiders watch a famous player using their normal UI? In many ways, we already do when we watch kill — a without a UI would hardly convey any of the we need to gather about the . However, opening up one’s UI, custom boss mods, raid , officer/guild , ventrilo conversations and specific strategy can really expose your guild’s methods to others — and for the top in the world, keeping secretive is how they retain their edge. So live raids will likely remain more cinematic than involved, allowing people to get a glimpse of the encounter but providing little appeal to those who have already beaten and want more specific insights from the event.

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