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Totem Talk: Enhancement in the Wrath Beta

I’ resisting the urge to post more about downranking and shamans because I want to let shake out a little bit more. However, since the change to downranking and the XP change happened the same time in the beta, ’s made my attempt to explore various specs a little harder to do: in order to see what all the new abilities can really do, I need to burn my way to 77 as fast as I can. Having done that on my , I now move to my as fast as I can, and for that, there’s still one spec that’s the best in my opinion. So I took my resto/elemental geared orc and started gearing him in quest drops as an enhancement .

I’ve deliberately been avoiding the side as my mains nowadays are in that faction, so I’ in part using the beta to catch with old (and helps that my toons have worse gear, as allows me to evaluate if you can get good enough gear questing to get through the zones) and I have to say I’ liking the ’s and settlements, ’s all tied together very nicely. Borean Tundra has lots of flavor that work well with a , there’s plenty of decent gear to give you a leg (in the above the only piece of gear that is wearing that didn’t come from Northrend are his shoulders) and the mobs, while not totally weak pushovers, aren’t especially daunting for you if you’re not geared to the teeth.

The spell power changes (I’ve been admonished not to detail how spell damage or damage/healing converts as has been covered too many times already by commenter Mizatt) has had some interesting consequences: I’ve taken a trinket that has crit and spell damage on as the crit works for both my melee and magical , and as I’ve commented before you get a lot more out of your shocks and spells now with the addition of Malestrom Weapon.

My current spec is this. I don’t have Lava Burst yet as I’ve effectively wasted about a level’s worth of time my then switching to and then getting the XP increase board in the face, but even without the crit synergy ’s working out for me. There are a few mobs that root/snare making the combination of instant Ghost Wolf and Spectral worthwhile, although I wish made my Spirit Wolves last a little longer. 45 seconds, they’re effectively an ‘Oh crap’ button for me now, but in that (or in a burn down phase) they’re very nice and immune to various unpleasant stuns, snares and roots that would keep them from doing damage.

Dropping totems for synergy (Strength of Earth, Healing Stream, Windfury and Searing are my current soloing totem choices) with Maelstrom Weapon has me convinced that enhancement is definitely going the route of an offensive caster hybrid. You won’t itemize for spell power like elementals do, nor will you really bother with much spell crit once you have Lava Burst to synergize with Flame Shock (I still can’t report on whether or not you’re going to end seeing all of your flame shocks used by elemental shamans’ Lava Bursts, though, is definitely something I’ eager to discover as time goes on) - even without , I’ finding the instant LB’s and Chain Lightnings crit enough (since all crit add to both spell crit and melee crit) that I’ getting a great deal of benefit from elemental devastation. I hasten to point out that while actual crit rating on gear adds to both melee and spell crit, stat derived crit (say, from agility) only adds to one or the other. So my melee crit is still higher than my spell crit, ’s just not totally lopsided.

I have been concerned with loss of hit through , which I felt to a degree in my runs in Utgarde and the Nexus. ’s still kind of early to cry an alarm on that one, and I expect itemization will catch . The needs for enhancement shamans are almost identical to hunters now, with agility and intellect granting AP, so the hit heavy should patch that loss.

I’ positive I could have a much better spec for pure DPS in (I didn’t take Improved Windfury Totem), and while I find the quest rewards adequate I do feel like I’ working very very hard to keep my cirt reasonable as I level. I’ really unhappy with the talent Static Shock which I tried out and then specced away from: ’s really only good if you have Improved Shields, which I passed on to get down the tree faster in order to have room for my elemental talent choices. I’ debating going back to get , though, if for no other reason than to increase my mana regeneration: mana is the biggest issue for me as far as soloing or questing is concerned. ’s not terrible in , where other people need to stop and drink enough that I can keep , but often if I get one or two adds during a quest, I come out absolutely empty of mana even with Shamanistic Rage.

To report on WF totem in : well, ’s more popular with everyone but warriors, basically. tanks love having me along for the combined strength and agility benefits of the new SoE totem in addition to WF’s haste benefit for the melee. I can even WoA if the group happens to be caster heavy, although in my five mans to date ’s not been the . (I did the Nexus with three DK’s and a healer, and they liked WF’s haste just fine, although I still don’t know who the tank was on that run.)

Enhancement as a tree is once very familiar (you hit things and throw shocks, ’s a superb tree for grinding/) and yet very different (getting the stacked Maelstrom to throw an instant, spell crits jacking the melee crit ) with a really definite hybrid feel. This week I’ going to see about burning my way to the level cap ( seems to take me about a week or so of solid play to make with the new XP setup) so that I can give my full attention to elemental. Elemental definitely seems to be a work in progress right now, and I hope to have more detail on what I see working in that tree for next week’s column.

The final verdict is, if you liked enhancement in TBC, you’re going to like in Wrath. ’s been, well, enhanced.

Sorry, that was awful. Seriously, though, the seem to be meshing well, the gear seems to be stacking to meet our needs, and in there’s a lot of promise in the spec. I’ll report more on viability once I can get into Wintergrasp, but for now I’d give enhancement a thumbs .

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